![]() The name in the editor will be darker than the actual color once you enter a battle.Ĭhanging the robot's name through the garage will undo this processĪnd the color will be reset to white, you will have to repeat thisĬongratulations! You should now have a colored robot name! The name in the garage, however,Ĭlick here to view the original image of 1106圆45px. The editor, the robot name on the top left of the front window will beĬolored according to the color code. Send the packet, and then close and relaunch Robocraft.Should be set to send 1 time at whatever delay you choose. If you mess up overwriting the packet, you can close the window and return to step 4 to retry.Įditing the packet data, check the "Send" box within the window. To WPE, in the "Send a packet" window, click the first "z" on the right If you don't know what color code you want to use yet, pick a color here and copy the hex code. ![]() Right click the packet, and select "Send.".The packet should start with ".SetRobotName.zzzzzzzzAwesomeBot" or similar The center, look for a packet that looks similar to this: The z's are just there as dummy characters, they can be any letter asīack to WPE and stop tracking packets. In red, I type "zzzzzzzzAwesomeBot" in the name field and press enter. Once you reach the editor, begin tracking "Send" type packets with WPE. Basic knowledge of Winsock Packet Editor.(If you don't know what WPE is, go google it) So I found a way to get colored robot nametags with Winsock PacketĮditor.
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